Sometimes a gold star just isn’t enough, so the Mathletics team have produced a range of FREE math resources for teachers and parents to accompany the online program. They are perfect for adding extra spice to a classroom lesson, or for engaging and rewarding your students.
Printable math resources pack
Designed as great teaching and learning aids, this set of printable resources are excellent for classroom use. Over 20 individual pieces including number lines, fraction walls and thermometers to help teach number skills and early numeracy.
Motivate your students with these handy posters – perfect for showing students how to get the most out of their Mathletics points and work towards achieving Bronze, Silverand Goldcertificates. Available in a range of designs.
Perfect for celebrating and rewarding specific or particular successes in and out of the classroom. Great for school award presentations – just add student names! Need to save on ink? Download our great low-colour, low-ink versions.
Motivate your students to progress through their bronze, silver and gold weekly award certificates with this great classroom wallchart. Just add your students’ names and let them track their progress to GOLDacross the year. Available in two large format designs.
Motivate your students by tracking their Mathletics points through the school year. Encourage them to use Mathletics consistently every week and see which Mathlete has the highest points at the end of the term. Four designs available.
Run your own school Mathletics competition! Running a math week is a great way to get the whole school involved in fun math themed activities. This pack contains everything you need and all the information to help you plan and hold your own Mathletics competition. Bring on the excitement!
At Mathletics we are strong advocates of the Growth Mindset, fostering an enjoyment of math and an ‘I can’ attitude through the use of Mathletics. Download this set of eight posters for your classrooms.
Mathletics is accessible on tablet devices – just log in as normal via the browser. To speed things along, why not stick this unique QR code poster on your classroom wall. Students simply scan the code with their camera app and it will take them directly to Mathletics login without any fuss.
Mathletics works with UNICEF to bring access to education to thousands of young people. What’s more, as part of our global community of students you are getting involved just by using Mathletics (learn more here). Download a poster for your classroom wall.
Mathletics Certification supports teachers’ professional learning by validating their expertise with our learning resources, while empowering them to transform classroom teaching and learning. Download a certification poster to promote professional learning amongst your colleagues at school. Click here to find out more about certification.
Want to showcase your proud Mathletics status on your school’s website or blog? Maybe you’d like to celebrate some Mathletics successes in your school newsletter? Why not use one of these great Mathletics School Crests and link it back to the Mathletics website.
Great for younger students or for bringing some cross-curriculum art and creativity into mathematics lessons! Featuring the characters within Mathletics. 20 individual sheets – a perfect excuse to break out the art supplies!
Take the fun and excitement of Live Mathletics offline with Live Mathletics Bingo! The questions in Live Mathletics Bingo are aligned to Live Mathletics levels.
Live Mathletics Bingo
Take the fun and excitement of Live Mathletics offline with Live Mathletics Bingo! The questions in Live Mathletics Bingo are aligned to Live Mathletics levels. If you’re not familiar with the Live Mathletics levels, view the guide to each of the levels here.
What you’ll need:
A printed copy of the Live Mathletics Bingo card for each student
The question and answer sheet
Pens or markers
Mathletics counters (included in the downloadable pack)
How to play:
Hand out the blank templates and instruct each student to write a number from 1-10, 1-20, 1-50, or 1-100 in each square, depending on what level you are playing with your students. To play a 1-100 game, you’ll need to read a mix of questions from across the levels (you can also play 50-100 using only questions from level 4). Remind students that they will not be able to change the numbers in each square once the game starts.
Instruct the students about what they will need to win. Traditionally, players will need to mark every number on their sheet to call ‘bingo!’ If you’re short on time, you can play the first to mark four in a row wins – horizontally, vertically or diagonally. Remind the students they need to yell ‘bingo!’ when their last number is called to win.
Read your first question from the question and answer sheet. Give the students a moment to work out the answer and mark their cards with the Mathletics counters if they have the number. If you’re selecting questions at random, don’t forget to keep track of the answers so you can check the winner’s card at the end!
Keep playing until one student shouts ‘bingo!’ Compare their card to your answer sheet to make sure they’ve worked out the answers correctly. If they have, they are the winner! If not, continue calling questions until another student shouts ‘bingo!’ After a student has won, you can choose to continue playing and have multiple winners per game.
Use Live Mathletics in the classroom to play Tic Tac Toe! The aim of the game is to claim three squares in a row. The questions in Live Mathletics Tic Tac Toe are aligned to Live Mathletics levels.
Live Mathletics Tic Tac Toe
The aim of the game is to claim three squares in a row. The questions in Live Mathletics Tic Tac Toe are aligned to Live Mathletics levels. If you’re not familiar with the Live Mathletics levels, view the guide to each of the levels here.
What you’ll need:
Printed copies of Live Mathletics Tic Tac Toe (one between two students)
Markers for students to claim each square
How to play:
Divide your students into pairs and distribute the Tic Tac Toe sheets. We suggest pairing by ability level, but it is not a must.
One student will be X and one will be O. The X player goes first. To claim a square, the student completes the problem and writes the answer in the box. If both players agree it is correct, the player puts an X through the square and it is the O player’s turn. (It is good practice to have the opposing student work through the problem at the same time so they are ready with the correct answer).
If the opposing player believes the answer is wrong, they challenge the answer by asking the student to explain their thinking. If the opposing student still believes the answer is incorrect, they must attempt the problem themselves and share what they think is the correct answer. This is a great opportunity for students to explain and share their thinking with each other. If students cannot come to an agreement, they can raise their hand and the game instructor can check the answer. If it is wrong, no square is claimed, and it is now the opposite player’s turn.
Players continue to take it in turns to claim squares until one player claims three in a row. If all squares are claimed and no one has three in a row, the game is a draw.
After each game, players switch between X and O – taking it in turns to be the one to make the first move.
Once the game is finished, check the questions and answers with the class to make sure they worked them out correctly and have them share their experiences.
This is a fun activity to help early learners become familiar with the concept of length. Students will assemble paper gnomes and use them to compare and describe length by direct comparison
Measurement Activity: Gnoming Around
This is a fun activity to help early learners become familiar with the concept of length. Students will assemble paper gnomes and use them to compare and describe length by direct comparison.
You will need:
A printed class set of gnomes
Hand out the sheets to your students and have them write a name for their gnome. If you are using the black and white sheets, instruct them to decorate their gnomes too.
Students will need to use the scissors to cut along the lines and the tape to assemble their gnomes.
Once all the students have assembled their gnomes, you can run simple tasks using length language with the class and their gnomes such as:
Which gnome is the shortest?
Which gnome is the tallest?
Can you find something taller than your gnome?
Can you find something smaller than your gnome?
Can you find something about the same size as your gnome?
Encourage students to move around the classroom or playground comparing the length of their gnome to different objects. Use the language, short, shorter, tall, taller or about the same when describing the object’s length in comparison to their gnome.